![]() Usurpers have incorrect dialogues in a lot of cases (Vanilla dialogs), this won’t be fixed anytime soon, as I’ll have to be creative about it.įamily-relations for several lords and ladies are messy, this will be fixed some point along the future. ![]() Some ladies in the game may ask you to surrender or die (although it doesn't’ do anything) when you talk to them, as far as I am aware this only occurs if you start as a King and visit your capital, the first couple of times, if it occurs elsewhere than that, let me know. Some arena masters, as well as some blacksmiths, and merchants, may have a female model while they are a man, this is also related to the marriage and title code, which i’ll have to rewrite some point along the future or do the workaround above. The Blue Blood mod adds the Kingdoms of England, Scotland and Ireland, a map of Europe, historical kings, lords and settlements and an overhauled recruitment system that closely resembles how lords actually made their armies bigger during the medieval era. Sometimes, lords may get the wrong royal titles during the game, this happens more often when a lord dies, it is possible to see lords with female titles until the weekly dynamic title update kicks in, roughly 7 days of in-game time is required. Noticed a new bug - in some manors there is a copy of the player, interacting with it is not harmful but pointless, unless you become the vassal of yousrelf by talking to your clone, then that ***** up the entire game I think. Music, Crouching, Army cheering (t), shield bashing animation, shield bashing itself in co-op requires more testing and a possible rewrite of code for co-op shield bashing. #Co-Op related issues, the following is client-sync only for now: *Importing and exporting NPCS dosen't work (Confirmed)Īn article or section will be made for all known bugs, until then, here are the bugs you should expect from this first release. *Maybe fixed the namestring bug where player and AI names change to incorrect variables *Fixed coop decapitation error and getting stuck on props in co-op *FIXED Sometimes when courting a lady and talking to her father he says weird messages (confirmed) *FIXED the dialogs with females and lords where they ask you to surrender or die *FIXED the emissaries never returning bug/diplomacy not functional *FIXED the multiple villages on top of villages (rare, seems to be zargoza village only) ![]() *FIXED Sometimes, when making a new faction the minister is a clone of you, and you can fire yourself No data is grabbed from clients, the only outbound connection made is a request to master server for data. The message only pops up if an Event is currently live.Īll data sent to clients is in forms of strings and integers, completly safe and customizeable live stats of the Master Server, messages, and colours. The in-game portion is optional and can be disabled. This triggers every 7 days of in-game time, or everytime the main menu is visited. Besieging Mensk requires the construction of a Siege nfirmation needed The initial lord of Mensk is Count Traidenis, the future Grand Duke of Lithuania (1279-1282). *Added a Master Server framework for Co-Op/Multiplayer official events to inform players when an event is live, check this example: Mensk, also called Minsk, is a castle belonging to the Kingdom of Lithuania. Update coming soon for Medieval Conquests! The Changelog is: If you wish to use WSE, its also inside the Optional_UI folder, and includes a readme with changes/differences. ![]() Mount and Blade Warband 1.168 or higher is needed to play. Mac/Linux users should refer to the OPTIONAL_UI_&_MAC_LINUX_FIX folder inside the module, and then move into the Mac_Linux_Only_FIX_USE_ME, and read the text files there.įurther note, Mac/Linux versions have NOT been tested, thus proceed at your own risk with those operating systems. So, let’s dive straight into the list of games like Mount and Blade.Installation is simple, drop into your Module folder and run. To meet every RPG player’s interest, we have included various games in this list. There are numerous games in the RPG genre, but only a few have mastered the essence of Mount and Blade. If you have played all these installments and want to try other such games, then you have arrived at the right place. Recently a sequel, Mount & Blade II: Bannerlord, came out on Steam in early access in March 2020. The third installment Mount & Blade: With Fire and Sword, was based on a stand-alone spin-off expansion that was released in 2011. The first installment of this game series came out in 2008 named Mount & Blade, followed by the second installment Mount & Blade: Warband in 2010. The storylines of Mount and Blade are inspired by the medieval age of wars. This game gained a plethora of fan following and appreciation due to its dynamic gameplay, real-time strategy base, massive open-world concept, and nonlinear characters.
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